AI Insights · Timothy · January 2022
Top 5 2D Anime Games in Central America Q4 2021
Discover the performance of the top 5 2D anime games on a unified platform in Central America during Q4 2021, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2021 saw notable performances from the top 5 2D anime games on a unified platform in Central America. This analysis, based on data from Sensor Tower, highlights trends in weekly downloads, revenue, and active users for each game.
Yu-Gi-Oh! Duel Links from KONAMI experienced a steady increase in weekly revenue, peaking at approximately $25.1K in mid-October, and ending December with around $17.7K. Weekly downloads showed a significant rise in early October, reaching 11.4K, and then fluctuating around 10K towards the end of the quarter. Weekly active users saw a general increase, peaking at 109.6K mid-December.
Hero Wars: Alliance RPG from Nexters Global LTD had variable weekly revenue, with a high of $23.6K in late November and a low of about $9.5K in mid-November. Downloads were highest at the start of the quarter with 84.9K and saw a dip in mid-October to 23.7K. Active users also showed a declining trend, starting at 205.2K and ending at 142.9K.
Fire Emblem Heroes by Nintendo Co., Ltd. saw its weekly revenue increase from $8.3K at the end of September to a peak of $14.3K in late December. Downloads were minimal throughout the quarter, peaking at 99 in late September. Active users remained relatively stable, fluctuating around 18K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a fluctuating revenue trend, starting at $6.2K and peaking at $18.9K in late December. Weekly downloads saw a significant rise from 14.8K to 51.7K in the last week of December. Active users increased from 37.9K to 62.7K by the end of the quarter.
Azur Lane from YOSTAR LIMITED experienced a varied revenue pattern, starting at $9.8K and peaking at $13.2K in the last week of December. Weekly downloads showed a peak of 8.2K in late December, while active users increased steadily, reaching 18.2K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower's platform.